﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace LightManager
{
    public struct Damage
    {
        /// <summary>
        /// Numero di danni
        /// </summary>
        public int Number { get; set; }

        /// <summary>
        /// Tipologia di danno
        /// </summary>
        public DamageSources Soruce { get; set; }

        /// <summary>
        /// True se i danni sono aggravati
        /// </summary>
        public bool Aggravate { get; set; }
    }
}
